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DeLightful Coffee Machine (game-ready model)

The task was to create a game-ready, semi-realistic, lightly-worn coffee machine model under 2k triangles.
This model has 1408 triangles, and 4K PBR textures baked from a highpoly model.
The model was mostly textured precedurally with Blender's node system.
Extra texturing was done with Inkscape, and some textrue cleanup was done with GIMP.

3D Model

Render

Render

Wireframe

Wireframe

Texture Breakdown

Texture Breakdown

UV Layout

UV Layout