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Wooden Table Scene

This is a simple medieval table scene.

The table was modelled, sculpted and retopologized.
Table material I created was fully procedural. It was then baked from the highpoly geometry onto the lowpoly mesh to convey as much of the wood pattern carved by the geometry as possible.

The other props were created the other way around - lowpoly model first, highpoly model made based on that.
The materials were also mostly procedural and painted, then baked onto the lowpoly meshes.

Since there's no way to use Billboards on Sketchfab, I've created the candle flame as a translucent texture-painted mesh.

Wooden Table Scene

Plate and Flatwere

Plate and Flatwere

Tipped Candle

Tipped Candle

Plate and Flatwere wireframe

Plate and Flatwere wireframe

Tipped Candle wireframe

Tipped Candle wireframe